Graphics and Design


Here are some of the products i designed in Year 1 Semester 1 for a Visual Communication module. We were tasked to design various elements that forms a complete Games-con booth set-up. 

This flyer was one of the elements I was tasked to design for for assignment. A poster for this newly launched game "Persona 5 Scramble"

I was tasked to design a flyer for the event which brings out the idea that we are exhibiting the new game in the market.  Therefore, I created this flyer found on the left of the page.

For the same project, I have also designed a lanyard for the event. The lanyard was designed to be the door gift for the booth.

Thus, I tried to make the design of the lanyard as eye-catching as possible by using bright red on one side of the lanyard, and the company logo on the other side.


This project was done during Visual Communication in Year 1.1 and Motion Graphic in Year 1.2. We were tasked to design a digital wallpaper for an office lobby. This wallpaper was meant to be a reminder for office workers to stay safe by constantly taking precautions for Covid-19. I created this to remind office workers that regularly washing of hands is essential during this tough season.


This video was done in the module "Motion Graphics". Since we had to work on this project from scratch, filming and animating it wasn't easy. However, the outcome was worth the hard work.


This was done with Cinema 4D for the module called "3D Motion Graphics" 


Since Covid-19 have been restricting our outdoor activities, I wanted to use the word 'trapped' to emphasise the kind of environment we are in right now. Just like how the word is within the cage, the word 'trapped' depicts how we are stuck in our homes because of Covid-19. The addition of the lock was mainly because I wish it would add some hope to the entire design. Lock does mean that we are trap, but all locks have keys to unlock them, and I am sure we will find the key to the lock when we overcome covid.


This project was done during Video Projection in Year 2. We were tasked to design a story using a section of each of our group member's design from the module '3D Motion Graphics'. The video shows the design we've created for projection (shown in the video on the left). The design was then projected onto a cardboard box during the final showcase for our Video Projection module (shown in the video on the right).


This project was done during CG Fundamentals in Year 2. We were assigned to work on creating 2D and 3D elements on both Adobe After Effects and Cinema 4D respectively. After completing the assets, we used Xcode to incorporate the assets with Augmented Reality.

This project was done also during CG Fundamentals in Year 2. We were assigned to work on creating our very own Unreal Setup where we combine all our group member's work to create a distinctive Unreal World Map. Our group then decided that we will do ancient Japanese walkthrough by combining our work together using stone path placed in the middle of all our Unreal projects.

PORTFOLIO / BERNICE WONG 
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